
Best Use of AI and Immersive Technologies
Judges are looking for projects or experiences that demonstrate how generative AI tools and immersive platforms are being used to solve problems and enhance human creativity.
Submitted projects can be at any stage from on the drawing board stage to completion. Conceptual design projects are not eligible.
Judges for this category will be announced shortly.
This category is free to enter and is open to all companies and agencies providing architecture, design, engineering, planning and other services.
Entry Fee: Free
Start your entryCriteria
Tech | Provide a brief description of the project and the specific technologies (VR, AR, MR, AI platforms) used? |
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Challenge | Explain how the chosen technologies have been instrumental in overcoming a specific challenge or problem |
Creativity | Do the technologies used lead to novel design solutions or insights? Does the experience demonstrate a high level of technical and artistic merit? |
Judges
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Oliver Salway, Associate Director, Alison Brooks Architects
Oliver recently joined Alison Brooks Architects as Associate Director. In a career spanning over more than 30 years he has developed specialisms in cultural and hospitality design as well as pioneering work in virtual environments for broadcast, print and fashion
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Denise Chevin, Writer and Editor
Denise is a freelance writer and editor specialising in the built environment, utilities and technology and is a former award-winning editor of Building magazine. She writes on diverse topics from the future of tall buildings, to regulation in energy and water, to AI and machine learning.
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Tonya Custis, Senior Director of AI Research, Autodesk
Tonya leads AI research teams working on both foundational and applied algorithmic research from AEC to Media & Entertainment industries. She has also led AI research teams & projects at Thomson Reuters, eBay, and Honeywell. Her research interests include Natural Language Processing & Understanding, Geometric Deep Learning and Generative AI.
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